A downloadable game

Everywhen ✨

🎮 Gameplay 🎮

You must hunt down your target. Track it to learn more about it's habits, weaknesses and strengths. Along the way, you will find tools to better prepare yourself.

  • Explore the Marshlands
  • Find tracks to catch your prey
  • Pick up nature's gifts and craft with them.

* This is very much WIP. Much more will be added later :)

💡 Controls 💡

* Controller required

🐾 Credits 🐾

Game design & coding by Noah Van Crombruggen 

Art Assets -  Blink, EmaceArt and JustCreate (Unity asset store)

💖Thanks for playing 💖

This is my submission for Game Design 3 at Howest Digital Arts & Entertainment (Independent Game Production)

This is a project I intend to work further on, as I believe it has serious potential. Depending on the outcome, I may update this page to reflect new things! Therefore;

📝Please give me your feedback in the comments

🌎Stay curious!

Download

Download
Everywhen.zip 53 MB

Comments

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(+1)

Nice concept!

I like the main mechanic of finding clues while also collecting items along the way.

Sometimes it felt frustrating when I'm searching too long for the next clue. Maybe there could be extra clues spawning if you get too far away.

The inventory, crafting, and monster fight isn't developed enough to give feedback on, but it seems like it's going in a good direction: there should be a satisfactory conclusion to the hunt.

Overall a good start, I'd say this can work when developped further.